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1 I cant accept anothers suggestion once Ive set my path.3 I am gifted by the wind and destined 2 I expect nothing less than reverence from for greatness. However, some cervan villages have since started to Age. Items crafted in sucha way will function exactly as a normal versionof the item, and if you have proficiency in thetools used to craft them, they can even lookprofessionally-crafted. That's worse than not optimizing though. A slick rogue once gave you some additional healing with this trick you may also remove thepointers on zigging and zagging. 1 lb.Strig 3'10" +2d10 80 lb. The DC for this saving throw is 8 + your profi- ciency bonus + your Strength or Dexterity modifier. Raptors reach maturity around 20 years. Spiny Quills. Although they would probablyWhile not every cervan has horns, the ability to grow them is not be native to Humblewood, armadillos, pangolins, or echid-seen as a blessing of Cairith, and is a part of their culture. WhileHumblewoodis not officialD&Dcontent created by Wizards of the Coast, it is incredibly flavorful, quite balanced, and it can be used to spice up anyD&Dcampaign. Mapachs mature quickly, reaching adulthood aroundlove of trinkets, has earned them an undeserved reputation as 8 years. Compared to Auran, the other dialects ofPrimordial sound stilted or broken to birdfolk. Two For Flinching At 18th level, you have perfected the art of exploiting your opponents weakness. Additionally, you have advantage on Strength Raptors are adept at living off the land. When you select this option, choosea damage-dealing spell you can cast. I keep a distance from others so they wont learn3 Im eager to show the benefits of my 3 of my fears. There are also the tender playtest subclasses, which I'm not sure you have access to. To this day, it is called the Scorched Grove, an arid field of ash that has since become home to many strange flame-infused creatures. Skulker. If you have not moved this turn, you may voluntarily reduce your speed to 0 until your next turn to resolve this At 14th level, your pact with the warlock unlocks fright- attack against any number of creatures within 5 feet of you,ening new power. Robust Build. These birdfolk are swift slow your descent. Everything you need to increase immersion in your Humblewood games. Through speech and touch you can communicate simple ideas Understanding. Cervans reach maturity around 12 years. You have proficiency with improvised weapons, and treat any improvised weapon you handle as if it has the . On a success, you push them 10 feet away and knock them magical means. A creature that run the gamut from graceful yet deadly knaves to bruiserwho fails the saving throw is blinded for a number of rounds thugs. Mapach ingenuity wasresponsible for the contraption upon which Alderhearts pulleysystem was based. Some gods advocate the removal of well-prepared, yet simple food items equal to your Wisdomharsh or disruptive forces to this order, and proper sanctions modifier (minimum of 1). You can use your action to curl up, exposingattackers to a wall of your toughened quills. Those are a bit rougher. To get more targeted content, please make full-text search by clicking. Your innate eccentricities make it hardyou may fly up to your movement speed in one direction for other folk to figure you out. Animals connect us to nature and are a conduit for powerful storytelling. When I lived in Los Angeles, I began rescu- ing pigeons because they were everywhere, forgotten pets of colonists and invasive to the habitat they lived in. 4 I am overly concerned about how others see me.6 I am better than everyone else. You have a set of large, strong antlers thatcan be used to make devastating charge attacks. The wind chose me to be a brave warrior up to become a holy figure, a prophet, or a fabled hero. Languages. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. These are the ties of family and friendship, theties to ancestors, as well as the ties between elders and the next Additionally, you gain proficiency with Cooks utensils.generation with whom they share their wisdom. As their name may imply, Hedges are a race that strongly resembles a hedgehog. Even though vulpins come from Evasive. Resembling small hawks, eagles, and other birds of fall, and glide short distances. The best cervan lean towards neutral alignments.leaders favor this approach. 6 Captain 4 I have trouble sleeping unless Im on the ground Lookouts typically watch the roads for any signs of Perch (or floor) in my bedroll.Guard patrols, signalling the team to bail if a heist looks toorisky. They are rarely at a speed of 60 feet per round, taking no fall damage whenprey, and are quick to turn the tables when finding them- you land. You can also understand Auran, though you cannot speak Alignment. Nimble Step. If you do so, you ll You cannot become lost in natural surroundings except by may roll an opposed Strength check against the creature. Something made you decide that path was nolonger worth pursuing, and you left that life behind. (Good) An Odd Bird Among birdfolk you are somewhere between an oddity and Freedom. 1 Lookout d8 Personality Trait 2 Lifter 1 I am plucky and confident in my abilities, 3 Thug at least, thats what I want others to think. (Lawful)3 Egotism. These times have longsince passed, but cervans still possess a wariness that makes it Ability Score Increase. (2d4) lb.32 Chapter 1 | Welcome to the WoodCervan Hedge Cervan characters could be imagined as elk, moose, or While inspired by hedgehogs, having a hedge characterantelopes. Your Dexterity score increases by 2. He enjoys collecting comics, records, and wins in Samurai Shodown. Size. Im in big trouble if they ever find me. Corvum notably gain the unique Appraising Eye ability that can be used once per long rest. Shrewd and capable, corvums prefer moralflexibility and are more likely to be neutral than either goodor evil. The gallus have an earfor the truth, and are often capable of rooting out liesand dishonesty.GALLUS TRAITS Ability Score Increase. The strength of these emotions applies asmuch to positive feelings it does negative, meaning emotional Speed. As a bonus action, you can use your powerfulknife sharp and shows a level of respect for oneself. Mapachs dont favor good over evil, with mostResilient Opportunists choosing to remain neutral. You are also incredibly versatile,and can fulfill a variety of roles within a village or an adventur-ing party. Ability Score Increase. Vulpinslearn from a young age that they are of two natures: the sophis-ticated and the savage. Attacks made against you thisBardic Inspiration to gain the benefits of this Dark Invocation round have advantage.for 10 minutes. Fora space adjacent to the guardian spirit must make a Wisdom as long as you concentrate on this ability, up to 1 hour, allsaving throw, taking magical slashing damage equal to your weapon attacks you make against the target deal additionalBardic Inspiration die on a failure. members of the weasel family, such as ferrets and badgers. Humblewood can be enjoyable for veterans and newcomers alike, as it contains a campaign intended to raise characters from levels one to five, making it a perfect starting point for new players. heavier, more muscular builds, standing aroundOccasionally, cervans who survive such traumas are 7 feet tall, and sometimes weighing over 200granted mystical visions. Printed in Canada.Contents Part 3: An Urgent Summons 1231. With the expansion of the Humble-groups of habitants who call their perches home, to weather folk Treaty to allow humblefolk to call upon Perch Guardthe coming storm as they have so many times before. At 6th level, you learn how to use your stance to chainyour attacks together in deadly combination. Choose one of these subraces. Personal relationships are fleeting. So long as you are in combat, you may choose to use Strength or Dexterity to make Charisma ability checks. If you or any friendly creatures you make camp with would regain hitCommunity Domain points at the end of a short rest by spending one or more hit dice, each of those creatures may choose to re-roll one of their The community domain focuses on the ties that bind all resting dice, taking the higher roll between the two.people together. While doing so, you continue to fall increases by 1.gently at a speed of 60 feet per round, taking no fall damagewhen you land. We have illustrated forests flooded with beams of light, tangled and treacherousswamps you must battle your way through with determination, and cosy interiors where you canalmost smell the jerbeen-sized loaves baking in the oven. Speed. Pairing their naturalunusual. What ties them together is their belief that theres noequal to your cleric level. I remember thinking the Warlock was just flat out too strong. Your sharp claws aid you in unarmed combat and while climbing. Other small rodents with mouse-like proportions,fit. I have had an affinity for nature and animals my entirelife, which has been my primary source of inspiration for much of my personal work. I am starting a new humblewood campaign and I want to know what you guys think of the subclasses. tries to compliment me.7 I will deny my fears to everyone. Any Bardic Inspiration gained in this way can only be used to perform your favorite trick. While this ability's capabilities are dictated by a DM based on the materials that a Mapach has available to them, they can make a wide variety of tools and items, that allow them to adapt to any situation. You emit heavily obscuringdarkness in a 30-foot radius and lightly obscuring shadows Brutal Brawler50 feet beyond that. these sizes depending on the kind of birdfolk or humble- folk character theyd like to play. As a huden gallus, you are of the land. Possessing one of the most unique racial abilities of Humblewood, Mapach are a race of racoon-folk that gain +2 wisdom and +1 constitution.This race does not traditionally lean heavily towards good or evil, though the majority of Mapach stray towards a chaotic alignment. Legends of animals as gods or animals as human-like protagonists permeate all cultures. It also grants immunity to fear for the duration of the effect. You gainof mortals. If an the targets wound.option requires a saving throw, your Travelers Trick save DCequals 8 + your proficiency bonus + your Wisdom modifier. While they Mapachcan understand simple concepts presented in these dialects,more complicated matters are lost in translation. Speed. (1d4) lb.Hedge 2'11" +2d6 30 lb. creature (chosen by the creature when consumed).Community Domain Features Channel Divinity: Community Watch Cleric Level Feature Starting at 6th level, you can use your Channel Divinity 1st Domain Spells, Blessing of the Hearth to instill a feeling of vigilant protection in you and your allies. You have advantage on Dexteritywinning a fight. Their reputation in birdfolk society is nothing short fall, and glide short distances. There are two main subraces of cervans: grove orpronghorn. In the early years, the birdfolk and humblefolk lived close to each other in small villages around the forest. Set up in conclaves around the Wood, they provide aid whenever forest fires strike. You may impose a -5 penalty to this attack roll. Because ofthis they favor lawful alignments. Tender subclasses. They are polite but reaction to spread your arms, stiffen your wing feathers, andhave little patience for deceit and rudeness. Withstand the searing heat of anemberbat swarm: a vortex of tiny flying creatures, each one a smouldering ember with wings! These are the stories that left a significant impression on me, that Icontinue to revisit to this day. (Evil)4 Mysticism. (Chaotic)6 Compromise. There are two main subraces of gallus: bright and Huden Gallushuden. There are some gamers who claim to be happy if they could get a 10-point Word printout of a game if . FOR SALE! Those who underestimate a bard from the useful pieces of knowledge picked up along the way. When a creature has a Bardicof aptitudes in combat, magecraft, and general know-how, Inspiration die granted by you, they may make a single Arcana,making them particularly well suited to learning a variety of History, Nature, or Religion check with advantage. I just want to be free to live my own life, an outcast. While doing so, you continue to fall gentlyand strong with an uncanny knack for tracking. granted by this effect must make a Wisdom saving throw. Woodland Hunter. Go forth and adventure! Each oneCollege of the Road soon find that these graduates are full requires you to expend a use of your Bardic Inspiration, andof surprises. This ability has numerous useful applications and it can be used to solve puzzles and pinpoint the price of treasure. Scofflaw FeaturesImproved Ward Fighter Level Feature At 6th level, you can use your Ward of Shadows feature 3rd Bonus Proficiency, Intimidating Banter,whenever a creature you can see within 30 feet of you attacks a Brutal Brawlercreature besides yourself. Likewise, birdfolk or humblefolk characters visiting other lands Vulpin should add Common to their language list. r/humblewood. Battle your way throughcaustic slimeswhose touch is a deadly acid,sticky slimesthat can suck a weapon right out of your hand, and the rareshifting slimeswhich feed on magical energies to become ever stronger. the overextended Perch Guard for aid, only to see help arriveUnlike the birdfolk, whose shared language, histories, myths, too late, if at all. in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. As one may expect from eagles and hawks, Raptors are naturally exceptional hunters. used to prepare hearty and nutritious meals on the road. Your base long jump is 30 feet, and yourWhen they stand with a group, jerbeens are emboldened: the base high jump is 15 feet, with or without a running start.presence of others reassures them, granting them the courage Nimbleness. Your base walking speed is 30 feet.of gardening unmatched by other birdfolk. While ages fluctuate, gallus reach maturity around 18and can live anywhere between 70 and 100 years. If you have no uses of this ability at the beginning of combat on your turn, you regain one use of it. Only they can quell the raging flames that have been unleashed upon the land, and restore balance to the realm. A community for discussing the Humblewood campaign for Dungeons and Dragons 5e. Despiteregional differences and cultural peculiarities among the differ- The birdfolk have established themselves as a politicalent kinds of birdfolk in the Wood, the birdfolk races neverthe- force to be reckoned with in Humblewood. Hedges take longer to mature than most other races,not an evil force but simply represents an imbalance which reaching adulthood around 20 years. Strigs are muscular, imposing folk ranging from 4to over 5 feet tall and weighing around 110 pounds. Mapachs stand between 4 and 5 feet tall, and encom-with a problem. Gaining +2 intelligence, Corvum gain proficiency in a player's choice ofArcana, History, Nature, or Religion. Theyve branded me a traitor. One With the Wood. Luma are one of the reliable and flexible races inHumblewood, and are capable of excelling in numerous roles. Let us know! Community might actually be on the weak side, but it is pretty flavorful and I think it'd be enjoyable to play. Yet, since the Groves burning, the Wood has known relatively few fires. You gain the following benefits:ll You may choose to land your glide in a space occupied by ll You gain proficiency in either the Survival or Nature skill. Doing this destroys the weapon, but deals the maxi-mum number each of the weapons damage dice could deal to the target. crowded within the booming perches, began to spread out and seek shelter within small woodland villages. Hedges are compassionate, empathetic, andcreatures, results in fewer occasions for conflict. At 14th level you may choose to change the spell you had previously selected with this feature to another spell Conjure Woodland Spirit. Skulker. You can speak, read, and write Birdfolk. you possess in its place.BANDIT CUNNING PERFECT LANDINGYour time as a bandit has granted you a sense for danger, and Years of living at great heights have taught you how to fallmade you skilled at sizing up opponents. You may use this technique against any creature that hasnt yet taken a turn in combat, or who you have successfully misdirected this turn. You can see in dim light within 60 feet ofobvious traps. You can speak, read, and write Birdfolk.years. Search within r/humblewood. Through careful planning and execution, their diversions can keep cart drivers You were once a member of the Bandit Coalition, occupied just long enough for the lifters to do their work, ormoving from place to place, ambushing and robbing passing create a seamless opening for an ambush.merchants. The marvelous Humblewood setting for D&D 5e is very close to public release and I'm here to tell you what lies in store! RELATED: Dungeons & Dragons: 10 GREATEST 5e Adventures, Ranked. Gallus are the most varied of the birdfolk races, rang-ing from just under 4 feet to just over 5 feet tall, and showingmany unique builds. You have a swimming speed of 25 feet. When you perform, you can demon- strate the innate and mystical power of your Charisma. * A gentle cleric taught you how to channelspell slots, although you must cast it at the level of your highest your magic into a protective veil. They are figures that inspire with Skill Proficiencies: Deception, Survival their skill and bravado. This ability can notably be used even if the damage they'd received put them down to zero HP, essentially allowing them to immediately get themselves right back up after being downed! You can expend one use ofyour Bardic Inspiration as an action to conjure a forest guard- Hunting Lessons. Found Errors? repetition in i felt a funeral, in my brain Your size is Small. I regularly use Strength (Intimidation) with a Minotaur character on the basis that they are using their physicality rather than words to intimidate (mostly just looming over things, cracking knuckles, crushing things that are disconcertingly close to the size ofa human's head etc.). Some wrestle with their doubts, still caring deeply about the friends they left behind, while d6 Bandit Specialty others have forsaken their former lives entirely. You gain the following benefits: out of combat. Speed. unique perspective.4 Im slow to trust someone new, but open up 4 I project my insecurities onto others. If you make a show of power or skill that can beattributed to the wind or air, such as feats of acrobatics or 2 I am estranged from my parents who dontcommanding unseen forces, those believers will be bolstered believe in my blessing.by your supernatural presence. Scroungecraft allows Mapach to spend up ten minutes at a time to cobble together makeshift items that, while not very sturdy, are quite functional. Flames ravage the land and destroy the homes of the humblefolk, stoking a growing resentment against the birdfolk, whose cities have managed to avoid the worst of the fires so far. When you or an ally makes poisoned or paralyzed condition from the target.a Dexterity saving throw, you may expend one use of yourBardic Inspiration, rolling a Bardic Inspiration die and adding At 14th level, you have developed a true knack for emer-the result to the saving throw. I had people in the Coalition who looked up to me 6 I have found a new community on the forest floor.6 as a leader. Dungeons & Dragons: 10 GREATEST 5e Adventures, Ranked, Dungeons & Dragons: 10 Rare Magic Items Youd be Lucky to Find, Dungeons & Dragons: The 10 Best Fighter Sub-Classes, The Best Cleric Domains in Dungeons & Dragons, Ranked, REVIEW: Frank Miller Presents Ancient Enemies: The Djinni #1 Crafts a Compelling Origin Story, REVIEW: DC's Shazam! Your Constitution scoreincreases by 1. (Neutral) you to connect with the humblefolk who live under the forest Friendship. Simi- Your character is more than just a collection of rules. Most importantly, all Luma have theFated ability, allowing them to re-roll any attack, skill check, or saving throw each long rest. After the implementation of increases by 2.the Humblefolk Treaty, many cervans continued to live by theold ways. You have a climb speed of 20 feet. tional distance up to your movement speed. Unlike other subraces, pronghorn and grove cervans are the sameWary and Practical people. Despite typically being dark-feathered, a variety of including chinchillas, could be used for visual inspiration ascolorful corvids exist. You are destined for greatness.fall, and glide short distances. This feature also feels a bit redundant; as you can always ask to use an alternative ability score for a skill check if you can justify it. Scofflaw is a bit strong, but I don't think it's necessarily too strong. You can choose to bite as an unarmed strike thatHowever, where corvums are studious, vulpins are more deals 1d6 points of piercing damage, which can be calculatedcreative. slow your descent. They also lean more towards lawfulalignments due to their co-operative nature. Age. Swift. Allies must be able to see you and be within 30 feet to receive the boon. requires you to climb or otherwise gain height to circumvent it, you can always find a way around, so long as such a path3 Its hard for me to trust people. mum number each of the weapons damage dice could deal to the target. In exchange, the spell deals additional necrotic your Bardic Inspiration as an action to grant an ally you candamage to you equal to twice the level at which see within 60 feet of you a number of temporary hit pointsit was cast. They had stories to tell, and every one of them has their own personality and quirks. Spurred by personal interests and flights of it naturally.fancy, lumas lean towards chaotic alignments. Close. Despite these positives, a great deal of a Gallus's other abilities are quite limited in their utility, gaining a few proficiencies and doubling their proficiency bonus on history checks that relate to their lore, community, or background. Tender subclasses. Curl Up. NEXT: The Best Cleric Domains in Dungeons & Dragons, Ranked. Black feathers on a corvum are knownas the Mark of Gesme and they are thought to impart some Lumas are inspired by doves and pigeons, but their sizeof Gesmes reckless curiosity. You cannot use this ability again until you have completed a long rest. Mapach is a very technically dense language that often incorporates rough equations and estimations of physical prop- Common and Birdfolk erties in normal conversation. You grant yourself and a number of allies, up to your Wisdom 2nd Channel Divinity: Magnificent Feast modifier (minimum of 1), a boon from your deity. Press the space key then arrow keys to make a selection. Age. Vulpins mature at an average pace, and can becomparatively long-lived. So yeah, I like the theme, I'm just a bit iffy on the early levels value of the 3rd level features, it scales into something fun though. It has been ruled for generations by the birdfolk who inhabit the Great Tree-City of Alderheart. Your base walking speed is 25 feet.wounds run deep with hedges.One With the Forest Gifted with a unique connection to the Great Rhythm,hedges are tied into the natural world in a fashion similar tothe connection possessed by some gallus. They seem quite strong to me, maybe too much so. Alignment. But when 10th level hits those improvised weapons become properly scary! Were still tromping through the wilderness and smelling the fresh air and fearing its dangers, even if its in our imagination. Cervans teach that the best important for both themselvesmeans of survival in any situation is to remain and their communities. When falling you can use yourneighbors and promote the common good. Forest Magic. Additionally, you have advantage onall Charisma checks made to convince someone of yourexceptional knowledge on any topic related to the skill youselected with your learned trait (Arcana, History, Nature,or Religion). Due to this inherent advantage, along with their speedand power, strigs make excellent hunters and rangers. Your Dexterity score increases by 1. Like all other birdfolk, this race has access to glide, but is the only other race aside from the Gallus that are able to use the wing flap ability to ascend. Your Dexterity score increases by 1. Your truesight only functionsThe motives of night gods are often shrouded in mystery. . But the Wood has also known sorrow. Only the skillful survive the forest, their owners upwards in a mighty flap, while others insteadand the birdfolk have become masters of both the forest floor developed talons which make for both deadly defensive weap-and the canopies above, creating several settlements (known ons and useful tools for scaling tall trees.colloquially as perches) throughout the Wood. Your Charisma score increases by 2. While they resemble animals. most treacherous terrain. The variety of shapes and sizes means14 Chapter 1 | Welcome to the WoodSubrace. An attacker that cant be blinded is Ward of Shadows immune to this feature.2nd Channel Divinity: Invocation of Night You can use this feature a number of times equal to your Wisdom modifier (a minimum of once), and regain all6th Improved Ward, expended uses when you finish a long rest. The College of the Road of your choice (see Travelers Trick Options).is sometimes a harsh teacher, but bards who follow this pathoften find themselves rewarded with a diverse array of useful These Travelers Tricks represent skills, techniques, andtricks and tactics. not made the choice lightly. While you are overlooked by the crowd, your Glide. Ability Score Increase. Yet, when a diplomatic, tending towards good alignments. When you reach 3rd level, you can castWood, though they channel it in specialized ways. They are as often shunned for their world. While incapable of truehelp you make your own Humblewood adventurer. They excel in team ture that is of a size larger than yours.strategies, helping one another solve problems that could not Take Heart. Whether by luck or a guiding presence, you alwaysthe company of those who understand them rather than seem to find your way. Any enemy that moves into or leaves creature you can see within 90 feet of you as your quarry. Strigs are normally good aligned, having astrong sense of fair play as well as a tendency to see the best inothers. Telling their stories is just as important as telling our own, and helps us connect to and have compassion for the other creatures on our planet. Published on June 18, 2019. Wisdom affects how powerful your trav- must have at least one hand free in order to quickly staunchelers tricks are, as well as how hard they are to counter. Scofflaws are a diverse bunchfeet of you must make a Constitution saving throw. food created in this way takes an action, providing whomever eats it with healing equal to 2d4 + your cleric level, and can Clerics of such gods value unity, and praise the strength remove either the frightened or poisoned condition from thatthat can be gained when people support each other. Using your feathered arms, you can slow yourfall, and glide short distances. Strigs are a race that resembles owls, and are the form of birdfolk that are the most geared towards physical combat. Natures balance, though, can be disrupted by a single spark. A bully from my childhood now holds a position d6 Acceptance of power in my home perch.3 I follow the teachings of a wise outcast I met in 1 I am truly blessed and have power over the my travels. While many folk are onlyever aware of what goes on directly around them, raptors have Talons. These birds were smart, funny, and ignored by almost every animal shelter you took them to. (Good) firmly planted on the soil. Scroungecrafted items will otherwise last 1loosely-organized scroungecraft fairs. When not activelyas cowards in the eyes of outsiders. The weapon must have the two-handed or versatile property for you to gain this benefit.ll Two-Weapon Fighting: When you engage in two-weapon fighting, you can add your ability modifier. Ability Score Increase. Play as one of the five core birdfolk races: The humblefolk live in small villages throughout the Wood, but are occasionally found in birdfolk cities. Integrate your dndbeyond.com content: Characters, Spells, Items, Monsters, Adventures, Encounters, Classes, and Races. Cervans have a unique ability to bounce back Pronghorn cervans are taller and tend towardand survive a physical shock that might kill others. Number 7 - The Circle of Spores. The arrival of a pronghorn cervan is an event to cele- brate, as it can occur only once in a generation. same as your Bardic Inspiration die. Each one is associated with a different class, and those Bind the Wound. Character Geeklist: https://boardgamegeek.com/geeklist/268464/humblewood-adventures-wood-characters OCC: https://boardgamegeek.com/thread/2358948/occ-humblewood . Additionally, you gain advantage on Charismaglide while carrying heavy weapons or wielding a shield (Deception) checks made against creatures that are not lumas.

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humblewood subclasses